Beguiler Spell List. Level 0: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close, Read Magic Level 1: Charm Person, Color Spray. hey playground! I’m trying to help a new player out by printing her full spell list out for quick reference. I was wondering If anyone knew if there. Spells: A beguiler casts arcane spells, which are drawn from the beguiler spell list on page When you gain access to a new level of spells, you automatically .

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Given, those spells at least do half damage on a save, and even then they still suck.

Hail of stone SpC: Therafim A world of possibility Illusion hides area from vision, scrying. Arcane Sight — Deluxe Detect Magic. Slow — Pretty damn nice if you can get it off. Unfortunately, by this point the odds of anyone actually being affected are pretty damn low.

Index of Spells by Class – Beguiler

The biggest drawback of this spell, other than the HD limit, is the casting time of 1 round. Blinds creature with hp or less. True Seeing — Really damn nice, but also the exact point where fully half listt your spells stop working on casters.

Still, at level 5 zpell is definitely only for emergencies. If you are the only target in melee range, it essentially dazes the target.

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Area effects ruin this, so pick the right spell for the job. Fog Cloud — Obscuring Mist but starting from a point you choose. At low levels, this could happen spel, often, so you may be glad of this spell. Still, SR is annoying enough that maxing your check can never hurt. As dominate personbut any creature. Spell Suggestions for Runestaffs. Making a Balance check makes you flat-footed, so it creates an opening for sneak attacks on every turn of its duration. This is why you became a Beguiler, more likely than not.

November 11, Feeblemind — This spell would be nice, but the things that it utterly destroys are all going to have the best chance of saving against it, although the spell makes up for this somewhat by giving arcane casters a penalty on the save.

As silent image, plus sound, smell and thermal effects. Makes one person your friend. January 23, Detect Secret Doors — If you are doing a lot of dungeon crawling, this spell can be amazing. Greater Dispel Magic — The same as regular dispel magic, but with an actual chance of success at this level.

Example of Open Content reproduced with permission. Blinding Color Surge — A very strange spell. Ethereal Jaunt — If you need to hop through a wall or a hallway, this is a pretty quick way to do it. The base daily spell allotment is given on Table 1—1.

Printable Beguiler spell list?

You should be able to target everyone in your party with this, and ethereal travel lets you get past just about every barrier. Email required Address never made public.

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If you need to split up your enemies for any reason this spell is a spel way to do that. If your DM is uncomfortable with the idea, offer a compromise: Subject takes 1d6 points of IntWisand Cha damage.

Beguiler Spells – Therafim

A beguiler need not prepare spells in advance. Whelming Blast — If you are going to hit targets this close to you, there are much better ways to do it than nonlethal damage.

Whispered conversation at distance. Locate Creature — Potentially pretty good in a lot of contexts, but the range is pretty crap so you need to be more or less in the right place to begin with. Hold Person — This spell is crazy, though it would be better if you got it at level 2 like the cleric does.

Sixth sense warns of impending danger. Find out what you can do.

You can cast it well ahead of time. Freedom of Movement — This spell is amazing to have available without preparation.